Introduction
Both the Media outcome and the Design outcome require that you look at using user experience methodologies in your outcome.
A user experience methodologie is defined as the following:
"a systematic process for gathering and analyzing information about users to design products that meet their need"
To help illustrate this a little bit more I want us to look at the following video
A user experience methodologie is defined as the following:
"a systematic process for gathering and analyzing information about users to design products that meet their need"
To help illustrate this a little bit more I want us to look at the following video
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Definitions
NZQA gives examples of UEM's as the following:
user research
usability evaluation
information architecture
user interface design
interaction design
visual design
content strategy
accessibility
user research
usability evaluation
information architecture
user interface design
interaction design
visual design
content strategy
accessibility
Usability evaluation
Definition: Assessing how effectively, efficiently, and satisfactorily users can achieve their goals with a product or system.
The video on the right shows how you could go about testing a web design. |
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User Research
Definition: Assessing how effectively, efficiently, and satisfactorily users can achieve their goals with a product or system.
Examples:
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Information Architecture
Definition: Organizing and structuring content and information within a system to make it easy to navigate and understand.
Examples:
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User Interface Design
Definition: Designing the visual and interactive elements of a system to ensure an intuitive and appealing user experience.
Examples:
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Interaction Design (IxD)
Definition: Designing the interactive elements of a product, focusing on how users engage with the system.
Examples:
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Visual Design
Definition: Crafting the aesthetic aspects of a product, including layout, colors, typography, and imagery, to enhance appeal and usability.
Examples:
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Content Strategy
Definition: Planning, creating, and managing content to ensure it meets user needs and aligns with business goals.
Examples:
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Accessibility
Definition: Ensuring a product is usable by people with disabilities, including visual, auditory, motor, or cognitive impairments.
Examples:
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Final Thoughts
You will be asked to create a design using a UEM.
You need to consider and research which one you will use before you do mockups.
Talk to your teacher about which is right for you.
You need to consider and research which one you will use before you do mockups.
Talk to your teacher about which is right for you.