AS91901 - Apply user experience methodologies to develop a design for a digital
technologies outcome
Time Given: 5 Weeks
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Standard: AS91901
Version: 1 Level: 3 Credits: 3 Marking Schedule: Marking Schedule Documentation Template: Template Here |
BriefUser Experience.
What is User Experience? How can we improve it? Are there a set of guidelines to improve the user experience? Maybe these are called methodologies. You have something you want to create. We need a design for that thing. Can you apply UEM (user experience methodologies) to create your design? |
Grades
Achieved
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Pre-Planning
Download the documentation template
1.) Explain the big idea. What are you wanting to create? 2.) Explain the purpose of the outcome. "Explaining the purpose of the outcome involves explaining the reason why the outcome was pursued or desired in the first place. It delves into the intentions or goals behind the outcome " 3.) Explaining the requirements of the end users. E.g. if you were making a train safety animation for all ages, a requirement might be making it cartoony, making points quite clear. 4.) Fill out relevant implications 5.) Investigate UEM's used in the genre you are designing a concept for. 6.) After investigating list some UEM's you will be adhering to. 7.) Create 3 design mockups then choose one. 8.) Justify why you choose that design 9.) Get feedback then update the design twice. 10.) produce a final design. 11.) Answer the reflection questions. |
UEM's
UEM Definition:
A User Experience Methodology (UEM) is a structured approach to designing digital solutions that prioritize the needs, behaviors, and satisfaction of the end-user. It involves researching user needs, creating prototypes, testing with users, and refining the product to enhance usability and enjoyment. In this section you will need to at least research 3 different UEM's More information found on this page: Click here |